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Larry Ahern in Conversations with Curtis – Acclaimed designer looks back on a stellar career with LucasArts and beyond

Larry Ahern in Conversations with Curtis – Acclaimed designer looks back on a stellar career with LucasArts and beyond
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If you are a legendary LucasArts developer, it’s only a matter of time until you get your own in-depth interview with Adventure Game Hotspot Network partner Conversations with Curtis. This time Daniel Albu sits down and talks with writer/artist/designer Larry Ahern of Day of the Tentacle, Full Throttle and The Curse of Monkey Island fame, as well as the later Insecticide from the company he co-founded, Crackpot Entertainment.

Ever wondered about the side characters in DOTT and how they made their way into the game? Larry talks in detail about some that were originally meant to be playable characters but were reworked into NPCs instead. Which ones? You’ll have to watch and see. Remember mourning the loss of the canceled Full Throttle sequel? Apparently Larry did as well, as you will see and hear. And did you know that Monkey Island 3 actually ran out of money?  So what did he and Jonathan Ackley have to do to make the game work? Well, check out the video for an answer to this and much more over four hours of candid conversation chock full of insider insight that any LucasArts fan will appreciate.

 

 

Conversations with Curtis is part of the Adventure Game Hotspot Network, a collective of talented, dedicated content producers who work entirely independently but have joined forces to promote each other’s efforts.

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